Monthly Archives: September 2011

A love story.

Doesn’t everyone love a story with a happy ending? Where the boy gets the girl, where love conquers all and everybody lives happily ever after? The tale about the man and the machine is not one of those stories. There … Continue reading →

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The uncertainty principle.

This article is an introduction to the uncertainty principle in Signal Processing. It is an important concept to understand when performing signal analysis using Sonic AWE.

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At GDC/Gamescom.

 Hordes of ill fitting suits. Men staring into the distant. Pale, sweating and their unspoken mantra is resonating in the rooms. Sell Sell Sell. – This used to be my world when I worked for Nokia Music  at conferences such … Continue reading →

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Erlang in game development.

Game development has through the years most often been done using object-oriented languages, i.e. C++ and Java. It has worked well and continues to do so still, but there is a lot of untapped potential in using functional languages in … Continue reading →

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The distributed debugger.

Often it is true that the speed of a programmer is linked to how fast the bugs can be found. Therefore a good debugger is a very valuable tool for a programmer. This is not new,  but some programmers give up … Continue reading →

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Sonic AWE Reader.

I’m really happy to announce the latest cool tool in our growing toolbox; Sonic AWE Reader! Sonic AWE Reader is like Sonic AWE, but it only reads, it doesn’t write, and it’s free! As in free beer. On the download … Continue reading →

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Growing up.

We have been growing as an organisation. One of the challenges you face when you grow is how to keep that special thing that was worth growing in the first place. The idea is that with more people, you end … Continue reading →

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New names.

There has been quite a few changes lately and I will go through the main ones in due time in this blog. But first of all I’d like to say “welcome”. We have got several new member in the MuchDifferent … Continue reading →

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How the tools came to be.

I did a presentation of MuchDifferent at Netlight Edge 2011 in Stockholm on September 3. There was a lot of interesting talks about what the future of software looks like in terms of AI, business decisions and useful visualizations to … Continue reading →

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