Category Archives: MuchDifferent

The Play Center

As I’ve written before, Badanamu is many things, and one of them is a play center. The Badanamu play centers will be physical locations in South Korea where parents can bring their children for a few hours to meet other … Continue reading →

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The technology behind Badanamu

Building Badanamu has been a real technical challenge, in large part because we are doing some things that are unique and new to this market. Which is why we have based Badanamu entirely on our own UnityPark Suite, a networking … Continue reading →

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MuchDifferent Korea

In yesterday’s post I mentioned briefly that we have a korean team working on Badanamu. That team is largely comprised of our partner company Calm Island, a visual effects studio called Visual Dart and also our very own daughter company … Continue reading →

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Our part in Badanamu

So, what’s MuchDifferents part in all this? Well, we didn’t come up with the cute animals you’ve seen so far and we didn’t write the lovely learning songs you’ve heard. To understand our part we need a little more background … Continue reading →

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Learning language

Now that you’ve met Bada and his friends, let’s talk a little more about Badanamu. Badanamu is many things but it isĀ first and foremost a new way for children to learn a second language. Learning to speak a second language … Continue reading →

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Bada and friends

The world of Badanamu is filled with interesting characters, some of which you will get to know very well. Bada is the main playable character in the game of Badanamu and the character that we think most of our players … Continue reading →

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Introducing Badanamu

World, meet Badanamu. Today we are very happy to introduce to you to MuchDifferents biggest project since the world record. It’s called Badanamu and it’s something we are very excited and proud to be a part of. We’ve put a … Continue reading →

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New Swedish military contract awarded

  MuchDifferent have been awarded an additional contract to provide technical support and tailored applications that will be used in training of sonar operators. Swedish Defence Materiel Administration and MuchDifferent thereby expand the cooperation in providing tools and systems to … Continue reading →

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A love story.

Doesn’t everyone love a story with a happy ending? Where the boy gets the girl, where love conquers all and everybody lives happily ever after? The tale about the man and the machine is not one of those stories. There … Continue reading →

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Erlang in game development.

Game development has through the years most often been done using object-oriented languages, i.e. C++ and Java. It has worked well and continues to do so still, but there is a lot of untapped potential in using functional languages in … Continue reading →

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